Udemy – Godot 4 – Build An Feature–Packed 3D Rpg
Free Download Udemy – Godot 4 – Build An Feature–Packed 3D Rpg
Published: 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 13.82 GB | Duration: 17h 15m
Master 3D RPG creation in Godot: build attacks, levelling, gear systems, animated combat, and stunning environments.
What you'll learn
Build a feature-packed 3D RPG in Godot that'll make players want to grind all day.
Create character stats and levelling systems that feel rewarding and satisfying.
Develop gear systems with weapons and armour that change stats and appearance.
Design smooth animations with state machines for attacks, movement, and combat.
Tackle lighting and global illumination to make your game world truly shine.
Use custom resources to manage player data and keep everything neat behind the scenes.
Craft a user interface that's slick, intuitive, and updates with every player action.
Dive into advanced scripting with lambda functions for smarter, leaner gameplay.
Requirements
As this is an intermediate level course it'd be helpful for you to understand the Godot editor and 3D positioning and interacting with the 3D editor. Also some familiarity with composing scenes and scripts in the Scene Tree would be beneficial..
Description
Ever dreamed of creating your own epic 3D role-playing game? Now's your chance!Join us as we guide you through building a large-scale RPG in the Godot engine. You'll learn to bring your ideas to life, levelling up your dev skills in the process.We'll start with the essentials and tackle the fun stuff: crafting attacks, abilities, and a levelling system to make your player character truly shine. By the end, you'll have a fully playable RPG, complete with gear, enemies, and jaw-dropping environments.Building a game this size sounds intimidating, right? No worries! We'll guide you step-by-step to create a fully-fledged RPG in Godot, from scratch. You'll also learn the secret sauce behind pro-level Godot skills.Ever wondered how to make your character stronger across levels? We'll teach you how to use resources to manage player stats and create that satisfying "level-up" feeling players crave. Power up your skills and your hero at the same time!RPGs are all about killer gear. You'll master inventory systems, item equipping, and weapon damage. Plus, you'll make sure players can see their hero evolve with each shiny new sword or piece of armour they equip.Animations bringing the game to life? Check! We'll dive into animation trees and state machines, so your characters don't just move—they flow. Hook animations into gameplay to make every attack and action feel impactful.From bone attachments to global illumination, we've got your back with advanced techniques that will make your RPG not just playable but downright gorgeous. Make those levels pop with lighting that wows even the pickiest players.Stuck on complex interfaces? We'll teach you how to create dynamic UIs that update with player actions—whether it's equipping items or tracking stats. Build interfaces players love to use.This course is perfect for intermediate Godot devs or anyone who's completed our Complete Godot 3D course. If you know the editor and can set up scenes, this is your chance to level up.Stuck? Never fear. You'll have access to a supportive community and a crack team of teaching assistants. Whether you're debugging or dreaming up your next feature, you won't be on this journey alone.The Godot engine is blowing up (not literally!), and now's your chance to jump on the wave. Grab your keyboard, your imagination, and maybe a cup of tea—it's time to get creating. See you in the course!
Overview
Section 1: Introduction & Setup
Lecture 1 Welcome to the Course
Lecture 2 Creating the Project
Lecture 3 Creating the Player
Lecture 4 Scripting Movement
Lecture 5 Community & Support
Lecture 6 Accessing Our Projects
Section 2: Movement and Camera Controls
Lecture 7 The SpringArm3D Node
Lecture 8 Handling Mouse Motion
Lecture 9 Handling Complex Rotations
Lecture 10 Transform Interpolation
Lecture 11 Relative Motion
Lecture 12 Adding Assets
Section 3: Animating the Player
Lecture 13 Adding Rigged Characters
Lecture 14 Interpolating the Rig
Lecture 15 Importing Animations
Lecture 16 Controlling an AnimationTree
Lecture 17 Animating Weights
Lecture 18 AnimationTree Playback
Lecture 19 The BoneAttachment3D Node
Lecture 20 Attacking Motion
Lecture 21 Organizing the physics process
Lecture 22 Attaching a RayCast3D
Section 4: Making Enemies
Lecture 23 Enemy Setup
Lecture 24 The HealthComponent
Lecture 25 Damaging the HealthComponent
Lecture 26 Defeat and the ShapeCast3D
Lecture 27 Heavy Attacks
Lecture 28 Dealing Damage in an Area
Lecture 29 Player Defeat
Lecture 30 Player Heavy Attacks
Lecture 31 Adding a Dash
Lecture 32 Dashing Motion
Lecture 33 Dashing Physics Frame
Lecture 34 Dashing Particles
Lecture 35 Fixing Rig Edge Cases
Section 5: RPG Stats
Lecture 36 CharacterStats Resource
Lecture 37 Inner Classes
Lecture 38 Percentile Lerp
Lecture 39 Levelling Up
Lecture 40 Experience Points
Lecture 41 Applying Ability Modifiers
Lecture 42 Critical Hits
Lecture 43 Damage Numbers
Lecture 44 The VFXManager
Lecture 45 HP and Endurance
Lecture 46 Additional Ability Modifiers
Section 6: User Interface
Lecture 47 UI Setup
Lecture 48 Updating the Info Bar
Lecture 49 Progress Bars
Lecture 50 Updating the Health Bar
Lecture 51 The Inventory Menu
Lecture 52 Pausing the Game
Lecture 53 Displaying Attributes
Lecture 54 Character Sheet Updates
Lecture 55 Character Preview
Section 7: Enemy Navigation
Lecture 56 Adding a NavigationRegion3D
Lecture 57 Navigation Agents
Lecture 58 Pursuit and Avoidance
Lecture 59 Chase Animations
Lecture 60 Enemy Defeat and Gear
Section 8: Graphics and Aesthetics
Lecture 61 Building a Castle
Lecture 62 Environment and Illumination
Lecture 63 Floors and Horizons
Lecture 64 Final Decorations
Lecture 65 Graphical Project Settings
Section 9: Items and Inventory
Lecture 66 Item Icons
Lecture 67 Inheritance
Lecture 68 Shield and Armor Icons
Lecture 69 Loot Containers
Lecture 70 Interacting With Loot Containers
Lecture 71 Interaction Feedback
Lecture 72 Showing Chest Contents
Lecture 73 Reparenting Icons
Lecture 74 Renaming and Dependencies
Lecture 75 Dynamically Connecting Signals
Lecture 76 Collecting Gold
Lecture 77 Equipping Weapons
Lecture 78 Finding Equipment Stats
Lecture 79 Armor and Shields
Lecture 80 Damage Calculations
Lecture 81 Equipment Meshes
Lecture 82 Armor Replacement
Section 10: Preserving State
Lecture 83 Passages
Lecture 84 Scene Transitions
Lecture 85 Castle Level
Lecture 86 Decorating the Castle
Lecture 87 Persistent Data
Lecture 88 Caching Gear
Lecture 89 Caching Gold and Health
Lecture 90 Changes For Play
Lecture 91 Wrap Up
If you're an intermediate Godot user looking for a bigger project you're in the right place.,Taken our Complete Godot 3D course and looking to level up? This is the course for you,This course is also ideal for you if you've worked on a 3D Godot project and want something new to get your teeth into.
Homepage:
https://www.udemy.com/course/godot-rpg/
DOWNLOAD NOW: Udemy – Godot 4 – Build An Feature–Packed 3D Rpg
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