Taking Blender to the Next Level Implement advanced workflows such as geometry nodes, simulations, and motion tracking (repos [#436189]

Taking Blender to the Next Level: Implement advanced workflows such as geometry nodes, simulations,
and motion tracking for Blender production pipelines
English | 2022 | ISBN: 1803233567 | 520 Pages | True PDF EPUB | 49 MB
This book focuses on a few different VFX-related workflows such as geometry nodes, organic modeling, 3D camera tracking, photogrammetry, sculpting, compositing, and physics simulations. You'll learn how to use geometry nodes to create dynamic motion graphic scenes as well as perform 3D scanning of real-world objects using photogrammetry. You'll also find out how to model, rig, and animate your own 3D characters from scratch. Next, you'll progress to using simulations to break objects apart and then use cloth and hair simulations to add realism to your 3D creations. Finally, you'll go over the final render settings and export your 3D animation masterpiece as a video.
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