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Writing for Video Games


Writing for Video Games
Writing for Video Games By Steve Ince
2007 | 193 Pages | ISBN: 0713677619 | PDF | 2 MB


Video games are a lucrative market for scriptwriters, but writing for video games is complex and very different from traditional media such as television or film. This practical guide shows how you can adapt your writing skills to this exciting medium. Written by an award-winning games writer, the book provides a realistic picture of how companies work, how the writer fits into the development process, and the skills required: storytelling; developing interactive narrative, characters, and viewpoints; dialogue comedy; and professional practice.

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