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Unreal Engine 4.x Scripting with C++ Cookbook


Unreal Engine 4.x Scripting with C++ Cookbook
Unreal Engine 4.x Scripting with C++ Cookbook:
Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition


by John P. Doran
English | 2019 | ISBN: 1789809509 | 708 Pages | PDF MOBI EPUB | 187 MB
This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself.


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