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Udemy - Vehicles in Unreal Engine 4



Udemy - Vehicles in Unreal Engine 4
Daniel Orchard | Duration: 4:37 h | Video: H264 1280x720 | Audio: AAC 48 kHz 2ch | 466 MB | Language: English + SUB
Learn to create wheeled vehicles in Unreal Engine 4
In this series I will be guiding you though the PhysxVehicle plugin to power your vehicles. This will support vehicles like cars, trucks, vans, and even industrial and agricultural vehicles. Due to a limitation in the system, it will partially support motorbikes, but not fully.


This system can be achieved 90% through blueprints alone, and we utilise C++ to provide some totally optional extras at the end of the series. No C++ is required to get the core product working and this series will focus on blueprint support.
We will be exploring:
* Correctly orientating and rigging our vehicle without using any bones in a DCC tool
* Creating a vehicle blueprint
* Making your vehicle fully drive-able, and giving you the knowledge to tweak it to achieve the desired handling.
* Expanding the blueprint system with some c++ extras
* Exploring how to argument your vehicle with particles, sound effects, and lights
Homepage
https://www.udemy.com/course/vehicles-in-ue4/?deal_code=&utm_source=aff-campaign&utm_medium=udemyads&utm_term=Homepage&utm_content=Textlink&utm_campaign=Admitad-default&admitad_uid=15b3924ff66158011a364a8bf2faaa92&publisher_id=1045339&website_id=1118709


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